game_text_tf

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Team Fortress 2 game_text_tf is a point entity available in Team Fortress 2 Team Fortress 2.

Game text.png

An entity that displays text on players' screens. This text can be defined directly in the Hammer editor (unlike the similar env_message entity). This entity is suitable for stand alone bsp maps, if they are not to be localized.

Warning.pngWarning:Don't use quotation characters (") in the Text Message field (not even \" characters). It will cause fatal errors with opening and/or compiling your map and may need to be fixed by manually editing the VMF in a text editor. Instead, you use detailed quotes (i.e. and ).
Note.pngNote:This entity will not display when using the TF2 minimal HUD.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Message Text ([todo internal name (i)]) <string>
Message to display onscreen.
Icon ([todo internal name (i)]) <string>
Hud icon ( from mod_textures.res ) to display.
Audience ([todo internal name (i)]) <choices>
  • 0 : Everyone
  • 2 : Red Team Only
  • 3 : Blue Team Only
Background Panel Color ([todo internal name (i)]) <choices>
  • 0 : Grey
  • 2 : Red
  • 3 : Blue

Inputs

Display
Display the message text.

Outputs