Info doddetect
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Entity Description
Entity that establishes the game rules on your map. This entity controls the respawn time for each team, and also tells whether each team is supposed to attack or defend on scenario maps (the voice that yells at the beginning of the round).
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- detect_allies_respawnfactor
- <float> Allies Respawn delay factor
- detect_axis_respawnfactor
- <float> Axis Respawn delay factor
- detect_allies_startroundvoice
- <choices> Start round command for Allies
Literal Value Description 0 Attack 1 Defend 2 Beach 3 Timed Attack 4 Timed Defend 5 Flags
- detect_axis_startroundvoice
- <choices> Start round command for Axis
Literal Value Description 0 Attack 1 Defend 2 Beach 3 Timed Attack 4 Timed Defend 5 Flags
Inputs
- EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.