Light environment

From Valve Developer Community
Revision as of 15:10, 5 August 2005 by Spektre1 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Wrongtitle

Entity Description

The light_environment entity is a light controller, that casts directional lighting from the sky. This is to approximate the light cast from the Sun. The first keyvalue, Brightness, controls direct lighting. This approximates direct sunlight. The second keyvalue, Ambient, controls indirect lighting from the sky. This is the diffuse light the is cast on every face that can "see" the sky.

Keyvalues

<color255> This approximates direct sunlight.
  • _ambient
<color255> This is the diffuse light the is cast on every face that can "see" the sky.
  • pitch
<angle> This value overrides the value of pitch in the keyvalue "angles".

See Also