bot_roster

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Revision as of 20:21, 9 May 2011 by Barracuda (talk | contribs) (Created page with '{{tf2 point|bot_roster}} ==Entity description== Determines the classes bots are allowed to use. ==Keyvalues== {{KV Targetname}} {{KV|Team|choices|Which team this roster is for.…')
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Team Fortress 2 bot_roster is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

Determines the classes bots are allowed to use.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Team ([todo internal name (i)]) <choices>
Which team this roster is for.
Allow Class Changes ([todo internal name (i)]) <boolean>
Allow Scout ([todo internal name (i)]) <boolean>
Allow Soldier ([todo internal name (i)]) <boolean>
Allow Pyro ([todo internal name (i)]) <boolean>
Allow Demoman ([todo internal name (i)]) <boolean>
Allow Heavy ([todo internal name (i)]) <boolean>
Allow Engineer ([todo internal name (i)]) <boolean>
Allow Medic ([todo internal name (i)]) <boolean>
Allow Sniper ([todo internal name (i)]) <boolean>
Allow Spy ([todo internal name (i)]) <boolean>

Inputs

SetTeam <stringRedirectInput/string>
SetAllowScout <integerRedirectInput/integer>
SetAllowSniper <integerRedirectInput/integer>
SetAllowSoldier <integerRedirectInput/integer>
SetAllowDemoman <integerRedirectInput/integer>
SetAllowMedic <integerRedirectInput/integer>
SetAllowHeavy <integerRedirectInput/integer>
SetAllowPyro <integerRedirectInput/integer>
SetAllowSpy <integerRedirectInput/integer>
SetAllowEngineer <integerRedirectInput/integer>

Outputs