Sound operators

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Revision as of 03:52, 2 May 2011 by TomEdwards (talk | contribs) (Created page with 'These are the root sound operators referenced in Portal 2. See <code>scripts/sound_operator_stacks.txt</code> and Soundscripts for more details. * sys_stop_entries * math_ra…')
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These are the root sound operators referenced in Portal 2. See scripts/sound_operator_stacks.txt and Soundscripts for more details.

  • sys_stop_entries
  • math_random
  • get_entry_time
  • sys_start_entry
  • sys_block_entries
  • sys_output
  • get_sys_time
  • math_float
  • sys_platform
  • sys_mixlayer
  • math_delta
  • math_remap_float
  • get_source_info
  • calc_source_distance
  • calc_spatialize_speakers
  • get_soundmixer
  • get_convar
  • get_dashboard
  • math_func1
  • util_pos_vec8
  • calc_occlusion
  • calc_falloff
  • util_print_float
  • game_view_info
  • op_accumulate_ss_float
  • calc_distant_dsp
  • get_map_name
  • calc_angles_facing