Sound operators
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These are the root sound operators referenced in Portal 2. See scripts/sound_operator_stacks.txt
and Soundscripts for more details.
- sys_stop_entries
- math_random
- get_entry_time
- sys_start_entry
- sys_block_entries
- sys_output
- get_sys_time
- math_float
- sys_platform
- sys_mixlayer
- math_delta
- math_remap_float
- get_source_info
- calc_source_distance
- calc_spatialize_speakers
- get_soundmixer
- get_convar
- get_dashboard
- math_func1
- util_pos_vec8
- calc_occlusion
- calc_falloff
- util_print_float
- game_view_info
- op_accumulate_ss_float
- calc_distant_dsp
- get_map_name
- calc_angles_facing