Talk:Blender Source Tools

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Thanks

Nice work, thanks!

If you add animation support(bone and vertex) I can finally switch to Blender 2.5x

btw, haven't you found anything useful in the old exporter scripts, which could help you to solve the animation support problem?

Blender 2.5 handles things very differently. My shaky grasp of 4D matrix transformations isn't good enough to translate the old exporter's code to the new one. :-( --TomEdwards 17:25, 11 August 2010 (UTC)
did you get it to work? --Pfannkuchen 10:32, 28 August 2010 (UTC)
Yes. Importing existing animations doesn't work yet, but the exporter is fully functional. --TomEdwards 12:47, 28 August 2010 (UTC)
AWESOME!!! Thanks for the great script! --Pfannkuchen 19:46, 29 August 2010 (UTC)

automatic armature generation

Hello, thanks again for the great plugin!
Is it possible to automaticly generate an armature and map a bone to each animated object/vertice in the scene?
Would be really helpfull for cinematic physics creation for source. --Pfannkuchen 21:45, 6 January 2011 (UTC)

That's way outside the scope of this script. Talk to whoever created the destruction code you're using. --TomEdwards 12:30, 7 January 2011 (UTC)

Standalone? / Object naming

Hey, I used this script, and I must say I was impressed. I do have a couple questions though. The first is: Is this entirely standalone? That is, do I need python to run it? I currently have 3.1.2 installed so I haven't actually tried running it without python.

Secondly, I was wondering why the export limits you to the object's name. Specifically this: "<output folder>\<subfolder>\<object>.smd" I think it's nice to have it automatically export without asking what you want it to be named, but sometimes the .smd name that I intend for it to use is longer than the allowed characters for object names. I also found that if you want to export the object multiple times in a row, the first export prompts you for where you want it to be saved, but the subsequent exports export to the last location. Sometimes this can be a hassle when I want to have it export to different folders.

Anyway, thanks for making this!