카테고리:단축키 참조

From Valve Developer Community
< Ko
Revision as of 03:03, 15 January 2011 by Haunebu (talk | contribs) (Created page with '{{DISPLAYTITLE:카테고리:단축키 참조}} ==도구== {| class=standard-table |Shift+S || 선택 도구 |- |Shift+G || 확대 도구 |- |Shift+C || 카메라 도구 |- |Shift…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

도구

Shift+S 선택 도구
Shift+G 확대 도구
Shift+C 카메라 도구
Shift+E 엔티티 도구
Shift+B 블럭 도구
Shift+A 텍스처 응용 도구
Shift+T 현제 텍스처 적용 (선택된 블럭에 칠합니다.)
Shift+D 데칼 도구
Shift+O 오버레이 도구
Shift+X 클립핑 도구
Shift+V 버텍스 수정 도구

파일 작업

Ctrl+N 새로운 파일 만들기.
Ctrl+O 기존 파일 열기.
Ctrl+S 현재 파일 저장하기.
Alt+B 다시 보내기.
F9 실행/컴파일 맵.
Ctrl+Shift+S 소리 브라우저 열기.

실행취소/다시실행

Ctrl+Z 실행취소.
Ctrl+Y 다시실행.

클립보드/복사 & 붙여넣기

Ctrl+C 클립보드에 선택된 오브젝트를 복사하기(또는 Ctrl+Insert).
Ctrl+V 클립보드에서 커서 위치에 개체를 붙여넣기 (또는 Shift+Insert).
Ctrl+X 클립보드에 선택한 오브젝트를 잘라내기 (또는 Shift+del).

격자

[ 격자 크기 줄이기 (also Alt+A).
] 격자 크기 늘이기 (also Alt+S).
Shift+R 온/오프 전환 격자선 뷰포트.
Shift+W 온/오프 전환 격자선에 맞추기.
P 면을 브러시의 3 차원 격자 켜고 끕니다. (마우스 커서와 3D보기를 함께).
Ctrl+B 공이 그리드 개체를 선택(선택 상자가 경계를 기반으로).
Ctrl+Shift+B Snap selected objects to grid (individually).

그룹화

Ctrl+G Group selected objects.
Ctrl+U * Ungroup selected groups.
Ctrl+R Create prefab with selected objects.
Ctrl+W Toggle Ignore Groups mode to bypass entity and group selection.
Ctrl+T Ties selected brushes to entity. If a selected brush is part of an existing entity you will have the option to add the other selected brushes to it.
Ctrl+Shift+W "Move to world", removes entity status from selected brushes
* this won't ungroup brushes tied to the same entity

자르기/구멍내기

Ctrl+Shift+C Carve selected objects.
Ctrl+H Hollow selected objects.

뷰포트

Ctrl+A Auto-size 4 views to center.
Shift+Z Maximize/restore active viewport.
Arrow keys Pan the view
* Nudge the current selection in the current 2D or 3D viewport.
Shift+Arrow keys * Clone the current selection and nudge it in the active 2D or 3D viewport.
Ctrl+I Flip selected objects vertically.
Ctrl+L Flip selected objects horizontally.
Ctrl+B Snap selected objects to grid (based on selection bounding box).
Ctrl+Shift+B Snap selected objects to grid (individually).
F2 switch to 2D Top (x/y) view
F3 switch to 2D Side (x/z) view
F4 switch to 2D Front (y/z) view
F5 switch to 3D textured view
Shift+F5 switch to 3D shaded textured view
* with "arrow key nudge" enabled in the "2d views" options menu

2차원 뷰

Tab Switch view types (top/side/front).
NumPad +/- Zoom in/out (hold Ctrl to synchronize all 2D views).
Mouse Wheel Zoom in/out (hold Ctrl to synchronize all 2D views).
1 to 9 Preset zoom levels.
Spacebar Hold Spacebar and left mouse button to drag the view position around.
Alt Disable snap to grid while dragging with the mouse.
Ctrl+E Center all 2D Views on currently selected objects.

3차원 뷰

Spacebar (holding) Holding the left mouse button allows you to rotate your angle of view in any direction, while the viewing point remains stationary.
Holding the right mouse button will allow you to move left, right, up, and down while keeping the viewing angle constant.
Holding both the left and right mouse buttons allows you to move forward and backward, as well as pan from side to side.
Spacebar+Shift The left mouse button acts the same as above.
The right mouse button allows you to move forward and backward, as well as pan from side to side.
* Arrow keys

(up/down) rotate angle of view up and down (change pitch)

(left/right) rotate left and right (change yaw)
Mouse Wheel Zoom in/out.
W Move camera forward.
S Move camera backward.
A Move camera (strafe) left.
D Move camera (strafe) right.
Z Toggles mouse look ("noclip") navigation mode.
P Toggle brush face 3D grid on and off (with mouse cursor in 3D view).
O Display frames per second and yaw/pitch of camera (with mouse cursor in 3D view).
I Display bounding boxes for all visible objects.
X or Ctrl+F9 Display selection handles for object resizing/rotation.
1 Decrease far clipping plane.
2 Increase far clipping plane.
Ctrl+Shift+E Center 3D View on selection.
* with "arrow key nudge" disabled in the "2d views" options menu

선택 도구

Left-Click (On an unselected object) Selects the object under the cursor and deselects any previously selected items
(On a selected object) Cycles through resize, rotate, and skew
(Holding) Cycle through every object beneath the cursor. Good for selecting obscured items without moving your view.
(Click and drag) to select all objects touching the selection box upon releasing the Left mouse (hold Shift when releasing the Left mouse to select objects only entirely within the selection box).
Ctrl Hold Ctrl and Left-Click to select/deselect multiple objects.
Alt Disable snap to grid while dragging with the mouse.
Shift hold Shift when moving an object to create a copy (clone) of that object.
* Hold Shift (or Alt) when rotating to allow rotation unconstrained to 15 degrees intervals
Shift+Q or Esc Clear current selections.
PgUp Previous selection in "hit" list.
PgDn Next selection in "hit" list.
Ctrl+T Ties selected brushes to entity. If a selected brush is part of an existing entity you will have the option to add the other selected brushes to it.
Ctrl+Shift+W "Move to world", removes entity status from selected brushes
Alt+Enter Open up Object Properties for the currently selected objects.
* when "Default to 15 degree rotation" is enabled in the "2D views" options menu

카메라 도구

Shift Hold Shift and click and drag left mouse button to create a new camera.
PgUp Cycle to the previous camera position.
PgDn Cycle to the next camera position.
Delete Delete the current camera position.
Ctrl Hold Ctrl and drag a camera or its point of interest to move both together.
Mouse Wheel (in 3D\Camera viewport) Move active camera forward or backward along it's view axis

블럭 도구

Left Mouse Click and drag left mouse to draw a new brush shape.
Enter Create object drawn with block/entity tool.
Esc Delete object drawn with block/entity tool without creating it.
Alt+Shift+C Insert original prefab.

(포인트) 엔티티 도구

Left Mouse

(in 3D view) Click on brush surface to create the current entity on clicked location

(in 2D view) Click to set entities X/Y/Z coordinates, press enter to create entity at current coordinates (or Right Click on coordinate's center)
Delete Remove last created entity

텍스쳐 응용 도구

Ctrl Hold Ctrl and click to select/deselect multiple faces.
Shift Hold Shift and click a face to select all faces on the brush.
Shift+Ctrl Hold Shift and Ctrl when clicking a face to invert the selected faces on a brush with the unselected faces.
Right-click Apply the current material settings to the face that is clicked.
Shift+Right-click Apply the current material settings to all the faces of a brush that is clicked.
Alt+Right-click Apply all the current material settings to the face that is clicked with wrapping/alignment to the previously selected face.
Alt+Shift+Right-click Apply the current material settings to all the faces of the brush that is clicked on with wrapping/alignment to the previously selected face.

변위 편집 도구, 선택 모드

Ctrl Hold Ctrl and click to select multiple faces.
Shift Hold Shift and click a face to select all faces on the brush.
Shift+Ctrl Hold Shift and Ctrl, click a face to add all unselected faces on the brush to the current selection.

변위 편집 도구, 페인트 기하학 모드

Left-Click Applies selected affect to the encompassed vertex/vertices on selected faces
Right-Click Lowers the encompassed vertex/vertices on selected faces when Raise/Lower is selected
Ctrl Hold Ctrl and Left-Click to select multiple faces.
Shift+Ctrl Hold Shift and Ctrl, Left-Click a face to add all unselected faces on the brush to the current selection.
Alt hold Alt and Left-Mouse-Button drag to alter the size of the spatial editing sphere.
Shift hold Shift and Left-Click a vertex to drag that vertex along the current painting axis.
Alt+Right-click Click any brush or displacement face to make that face’s normal the current painting axis.

변위 편집 도구, 페인트 알파 모드

Left-Click Applies secondary texture to the encompassed vertex/vertices on selected faces when Raise/Lower is selected
Right-Click Applies primary texture the encompassed vertex/vertices on selected faces when Raise/Lower is selected
Ctrl Hold Ctrl and click to select multiple faces.
Shift+Ctrl Hold Shift and Ctrl, click a face to add all faces on the brush to the current selection.

오버레이 도구

Ctrl hold Ctrl and click to select multiple overlays.
Shift * Hold Shift and then drag an overlay's vertex to snap it to another overlay's vertex.
* Multiple overlays must be selected inside vertex mode for this to work, only one vertex can be snapped at a time. This option is mainly used for connecting line based overlays (spills, road lane markers, etc)

가위 도구

Left mouse Click and drag left mouse to create a new clip plane.
Shift Hold Shift and drag with the left mouse button to erase the previous clipping plane and create a new one.
Enter Perform clip
Ctrl hold Ctrl and drag with the left mouse button over a clipping handle to move both handles of the clipping plane at the same time.
O Toggle the clip distance measurements display on and off (with mouse cursor in 2D view).
Shift+X Cycle through clip modes.

버텍스 편집 도구

Left-Click select vertex/vertices or edges
Ctrl+Left-Click add vertex/vertices or edges to selection
Ctrl+F * Split face (vertex manipulation)
Alt+E Open Vertex Scaling dialog.
Enter Close Vertex Scaling dialog and perform scale.
Shift+V Cycle vertex/edge display modes.
* You must have two edges or vertices selected that are part of the same face.

여러가지 잡다한것

Shift+L Toggle Texture lock.
Ctrl+M Open Transform dialog.
Alt+P Open Check for Problems dialog.
Esc * Clear current selection or abort current tool/mouse operation (drag/drop) and goto the selection tool.
Ctrl+Shift+G Go to Brush Number dialog.
Ctrl+Shift+F Open Find Entities dialog.
Ctrl+Shift+R Open Replace Entities dialog.
F1 Help
Ctrl+R Create prefab from selected, the origin (0 0 0 x/y/z coordinates) will become prefabs center
* Does not work with the Magnify, Texture Application, or Overlay Tools

외부 링크

해야할 일: consolidate list of shortcuts if there are any missing from VDC

Template:Otherlang:en Template:Otherlang:en:ru