List of L4D Instructor Messages
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This is a list of instructor lessons that you can make appear by entering their name in the event_name field of an info_game_event_proxy.


The List
- holdout_goal_reached
- Displayed caption: You beat your best time!/You beat your team record!/You beat the world record!/You earned the bronze/silver/gold medal!(Todo: Which one?)
- This caption appears as: Clock icon, appears on the bottom of the screen(Todo: Even if it was called by an info_game_event_proxy?)
- player_entered_checkpoint
- Displayed caption: Close the door once everyone is in
- This caption appears as: Safe room door icon, appears at ending safe room door(Todo: Or at calling entity?)
- waiting_checkpoint_door_used
- Displayed caption: Not all of your teammates are ready
- This caption appears as: Exclamation mark icon, appears on the bottom of the screen.
- waiting_door_used_versus
- Displayed caption: Wait for everyone to be ready first
- This caption appears as: Exclamation mark icon, appears on the bottom of the screen.
- waiting_checkpoint_button_used
- Displayed caption: Wait for everyone to be ready first
- This caption appears as: Exclamation mark icon, appears on the bottom of the screen.
- explain_pre_radio
- Displayed caption: Answer the radio
- This caption appears as: Button icon, appears at caller entity.
- explain_radio
- Displayed caption1: Summon a rescue
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Button icon, appears at caller entity.
- explain_gas_truck
- Displayed caption1: Activate the fuel pump
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Button icon, appears at caller entity.
- finale_vehicle_ready
- Displayed caption: Rescue has arrived! Get aboard!
- This caption appears as: Exclamation mark icon, appears on bottom of the screen

- finale_start
- Displayed caption: Rescue is coming! Defend yourselves!
- This caption appears as: Exclamation mark icon, appears on bottom of the screen

- explain_disturbance
- Displayed caption: Watch out! Some cars set off alarms...
- This caption appears as: Exclamation mark icon, appears at caller entity(if not called, this normally appears when the player sees a prop_car_alarm
- create_panic_event
- Displayed caption: %s1 alerted the horde/Here they come...(depends on wether the activator is the player or another survivor)
- This caption appears as: Exclamation mark icon, appears on the bottom of the screen.
- witch_harasser_set
- Displayed caption: %s1 startled the witch/You startled the witch...(depends on wether the activator is the player or another survivor
- This caption appears as: Exclamation mark icon, appears on bottom of the screen.
- explain_panic_button
- Displayed caption1: Flip the door switch...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_elevator_button
- Displayed caption1: Call the elevator...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_lift_button
- Displayed caption1: Call the lift...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_train_lever
- Displayed caption1: Hit the bridge with the decoupled train car...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_gas_can_panic
- Displayed caption1: Destroy the barricade...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_van_panic
- Displayed caption1: Start the van to clear a path...
- Displayed caption2: 'Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_crane
- Displayed caption1: Use the lever to lower the crane...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_emergency_door
- Displayed caption1: Open the emergency door...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_mainstreet
- Displayed caption1: Lower the forklift to make a ramp...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.
- explain_bridge
- Displayed caption1: Close the floodgate to make a bridge...
- Displayed caption2: Be ready to fight the horde
- This caption appears as: Exclamation mark icon, appears at caller entity.