Blender Source Tools

From Valve Developer Community
Revision as of 15:09, 26 August 2010 by TomEdwards (talk | contribs)
Jump to navigation Jump to search
A Team Fortress 2 model being editing, thanks to the Blender SMD Tools.

Blender The Blender SMD Tools allow Blender 2.5x to import and export Studiomdl Data files.

Installation

  1. Download the script (0.6 released August 26th 2010)
  2. In Blender, open File > User Preferences, move to the Add-Ons tab and click Install Add-On in the bottom of the window
  3. Check the SMD Tools' box to enable them
  4. Click Save as Default to enable the tools in all Blend files

Features

  • Import or export all types of SMD (except animation import, for the moment)
  • Rotate Y-up models/bones automatically
  • Batch export objects from a scene with a single click, or export singly
  • Compile a QC file automatically after export

Usage

  • Use the Import SMD and Export SMD operators to import or export. Search for them from the spacebar menu, or use the File menu.
  • Use the Scene Properties panel for SMD export options. SMDs are exported to <output folder>\<subfolder>\<object>.smd.
  • Use the Armature Properties panel to filter and batch export actions, and to more conveniently manage or create them.
Tip.pngTip:You can drag the new panels to a higher position if you want.

Gallery

Known issues

  • Animation is not yet supported for import or export.