Configuring the SDK for Eternal Silence

From Valve Developer Community
Revision as of 18:55, 10 August 2010 by ◄GMan► (talk | contribs) (Created page with '1. In Steam, navigate to ''Library > Tools'' 2. Download and open ''Source SDK''. 3. Select the 2006 engine. 4. Select any game that you have installed '''and played'''. 5. C…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

1. In Steam, navigate to Library > Tools

2. Download and open Source SDK.

3. Select the 2006 engine.

4. Select any game that you have installed and played.

5. Click Hammer Editor.

http://i.imgur.com/V3cIL.png

6. Navigate to Tools > Options

7. Click Edit

8. Click Add

9. Type Eternal Silence and click OK.

http://i.imgur.com/YW82e.png

10. Select Eternal Silence from the Configuration drop down.

11. Set the directories as shown.

http://i.imgur.com/aTFDF.png Note: The VMF directory should not be located in the program files.

12. Select the Build Programs tab.

13. Set the following directories. (Note: the final text field named "Place compiled maps..." should be set to this directory: "$SteamDir\steamapps\SourceMods\Eternal-Silence\maps")

http://i.imgur.com/D6lGr.png

14. Click OK

15. Close Hammer and Source SDK, and reopen.


Beta Developers: Steps 11[1], and 13[2]