Talk:Compiling under VS2010

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Fixing Compilation

It should be noted that it seems to have trouble with the new Execute after / before options in the custom build, i recommend using: "Execute after: PostBuildEvent"

Also, i use Environment variables to copy files to the right mod folder, makes piece of code cleaner ;) --Neico 12:18, 14 March 2010 (UTC)

If I remember right I tried using Execute After: PostBuildEvent and Execute After: Build and ran into the same problem, IE: It would sometimes decide it didn't want to copy the files, despite the fact that it was compiling changes that I had made. My alternative solution is obviously pretty inelegant. I have no idea how to use use environment variables though, I will have to look into that. -Sarkahn

Unable to Compile

When I try to Build my Mod, I get this Error

1>cl : Command line error D8016: '/ZI' and '/Ox' command-line options are incompatible

How do I fix that? --Adam.gamedev 21:15, 30 May 2010 (UTC)

Error "weapon_basesdk.h"

When i try to compile i get an error about the missing weapon_basesdk.h file (it is totally missing from the project and not resent in the directory). I'm using Source SDK 2007 with the "Start mod from scratch".

---Gravity0