Preparations for building content for Source with Max

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Revision as of 02:02, 24 October 2005 by CommandoSR (talk | contribs)
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In order to compile content for use in Source you should be using Max 7 or newer.

A list of recommended tools

Copy the plugins in your 3DS Max plugins directory.

Units Setup

Begin by entering the Units Setup dialog.

Maxunits1.png

Choose the display units you like to work with. I have chosen centimeters because it gives best compromise between accuracy and usability.

Maxunits2.png

In the System Unit Setup, choose Inches.

Maxunits3.png

Click OK and you're done.