File:Minimum light level manipulation.jpg

From Valve Developer Community
Revision as of 11:03, 19 March 2010 by Sagesource (talk | contribs) (Shows lighting effects that can be achieved on a func_brush by manipulating the Minimum Light Level float value. From left to right, the Minimum Light Levels on these six brushes are 0, 0.5, 2, 10, 25, and 50.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Original file(960 × 345 pixels, file size: 187 KB, MIME type: image/jpeg)

Shows lighting effects that can be achieved on a func_brush by manipulating the Minimum Light Level float value. From left to right, the Minimum Light Levels on these six brushes are 0, 0.5, 2, 10, 25, and 50.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current11:03, 19 March 2010Thumbnail for version as of 11:03, 19 March 2010960 × 345 (187 KB)Sagesource (talk | contribs)Shows lighting effects that can be achieved on a func_brush by manipulating the Minimum Light Level float value. From left to right, the Minimum Light Levels on these six brushes are 0, 0.5, 2, 10, 25, and 50.

The following 2 pages use this file:

Metadata