Weapon striderbuster
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Template:Ep2 point It is a sticky bomb designed to be launched at Striders with the Gravity Gun. After attaching to the strider, it must be detonated with a conventional weapon.
Keyvalues
- Dud Bomb
<bool> - This strider buster is not armed. Used to create training busters.
Flags
Note:Page left for viewable history, content moved to prop_physics- Don't use game_weapon_manager
Inputs
ExplodeIn <float>- Bomb should explode in this many seconds.
Outputs
OnAttachToStrider- The strider buster has successfully attached to a strider.
OnDetonate- The strider buster has detonated.
OnShatter- The strider buster has shattered without detonating.
OnShotDown- The strider buster has been shattered by Hunters (Todo: Or other NPCs?)