Talk:Implementing FMOD

From Valve Developer Community
Revision as of 13:28, 22 November 2009 by £cho (talk | contribs)
Jump to navigation Jump to search

Thanks £cho, I've often wondered about implementing FMOD. On the server issue, it should be possible to extract either a full or relative path to the game folder from the command-line with CommandLine()->CheckParm("-game", ppszValue), in tier0\ICommandLine.h. --TomEdwards 17:25, 22 November 2009 (UTC)

  • Not a problem, and your server idea is interesting, but it only looks like that function checks for parameters. Care to explain how one would get a path of any kind out of it? --£cho 20:24, 22 November 2009 (UTC)