List of predefined response concepts
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The following is a list of response contexts.
| Context string | Applies to | Description |
|---|---|---|
| TLK_ANSWER | ||
| TLK_QUESTION | ||
| TLK_IDLE | ||
| TLK_STARE | ||
| TLK_USE | ||
| TLK_STARTFOLLOW | ||
| TLK_STOPFOLLOW | ||
| TLK_JOINPLAYER | ||
| TLK_STOP | ||
| TLK_NOSHOOT | ||
| TLK_HELLO | ||
| TLK_PHELLO | ||
| TLK_PIDLE | ||
| TLK_PQUESTION | ||
| TLK_PLHURT1 | ||
| TLK_PLHURT2 | ||
| TLK_PLHURT3 | ||
| TLK_PLPUSH | ||
| TLK_PLRELOAD | ||
| TLK_SMELL | ||
| TLK_SHOT | ||
| TLK_WOUND | ||
| TLK_MORTAL | ||
| TLK_DANGER | ||
| TLK_SEE_COMBINE | ||
| TLK_ENEMY_DEAD | ||
| TLK_SELECTED | selected by player in command mode. | |
| TLK_COMMANDED | received orders from player in command mode | |
| TLK_COMMAND_FAILED | ||
| TLK_BETRAYED | player killed an ally in front of me. | |
| TLK_ALLY_KILLED | witnessed an ally die some other way. | |
| TLK_ATTACKING | about to fire my weapon at a target | |
| TLK_HEAL | healing someone | |
| TLK_GIVEAMMO | giving ammo to someone | |
| TLK_DEATH | Death rattle | |
| TLK_HELP_ME | call out to the player for help | |
| TLK_PLYR_PHYSATK | Player's attacked me with a thrown physics object | |
| TLK_ANSWER_VORT | ||
| TLK_ANSWER_CIT | ||
| TLK_QUESTION_VORT | ||
| TLK_QUESTION_CIT | ||
| TLK_NEWWEAPON | ||
| TLK_PLDEAD | ||
| TLK_HIDEANDRELOAD | ||
| TLK_STARTCOMBAT | ||
| TLK_WATCHOUT | ||
| TLK_RESUME | "as I was saying..." or "anyhow..." | |
| TLK_TGSTAYPUT | tourguide stuff | |
| TLK_TGFIND | tourguide stuff | |
| TLK_TGSEEK | tourguide stuff | |
| TLK_TGLOSTYOU | tourguide stuff | |
| TLK_TGCATCHUP | tourguide stuff | |
| TLK_TGENDTOUR | tourguide stuff |
Source
ai_playerally.h(theTLK_macros)