HLGlobal
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This is the basic interface for hl2 game rules
#include <boost/python.hpp>
namespace bp = boost::python;
BOOST_PYTHON_MODULE(HLGlobal)
{
bp::scope().attr("TEAM_NONE") = TEAM_UNASSIGNED;
bp::scope().attr("TEAM_SPECTATOR") = TEAM_SPECTATOR;
bp::scope().attr("TEAM_RED") = TEAM_RED;
bp::scope().attr("TEAM_BLUE") = TEAM_BLUE;
bp::scope().attr("HUD_PRINTNOTIFY") = HUD_PRINTNOTIFY;
bp::scope().attr("HUD_PRINTCONSOLE") = HUD_PRINTCONSOLE;
bp::scope().attr("HUD_PRINTTALK") = HUD_PRINTTALK;
bp::scope().attr("HUD_PRINTCENTER") = HUD_PRINTCENTER;
}