Talk:Logic case

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Revision as of 16:11, 31 July 2009 by MongoTheMad (talk | contribs) (Created page with ' == Error with ambient_generic == I have one of these logic cases with 8 unique ambient_generic entities attached to it and a button that randomly selects a case. On all of the …')
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Error with ambient_generic

I have one of these logic cases with 8 unique ambient_generic entities attached to it and a button that randomly selects a case. On all of the case events, they stop all the ambient_generics and after a delay of 1 second plays its own sound. When compiled, the logic_case ignores the option to stop the sounds but still delays by 1 second the option to play the sound. The other logic_cases in my map work properly. It is only this one with I am having trouble. --MongoTheMad 23:11, 31 July 2009 (UTC)