Template:O BasePropPhysics
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BasePropPhysics:
OnMotionEnabled- Fired when motion is enabled on this prop, either via the "Health Level to Override Motion" keyvalue or from the
EnableMotioninput. OnAwakened- Fired when this prop wakes (force has been applied to it while it was asleep).
OnPhysGunOnlyPickup(in all games since
)- Fired when a player picks the prop up with the Gravity Gun.
OnPlayerPickup(in all games since
)- As above, but picking up in your hands with +USE also counts.
OnPhysGunDrop- Fired when a player drops the prop. (!activator is the player.)
OnPlayerUse- Fired when a player tries to +USE the prop. (!activator is the player.)
Note:This output will fire only if the "Generate output on +USE" spawnflag is set. - Template:EP2 add
- Template:EP2 add
- Template:EP2 add