Func elevator
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Entity description
A brush entity that moves vertically.
For an example of a func_elevator
, refer to a decompiled copy of Valve's 4th level of the No Mercy campaign.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- top
- bottom
Inputs
- MoveToFloor Moves to the specified info_elevator_floor
- input Disable
Outputs
- OnReachedTop Fired when the brush reaches the top.
- OnReachedBottom Fired when the brush reaches the bottom.