Adding Your Logo to the Menu

From Valve Developer Community
Revision as of 09:56, 19 July 2009 by TomEdwards (talk | contribs) (replaced whole tut...should have done this in the first place!)
Jump to navigation Jump to search
TF2's logo is 512x128px.

Instead of displaying your mod's name as a string of characters, you can have a logo image. To do this:

  1. Add gamelogo 1 to gameinfo.txt.
  2. Create \resource\GameLogo.res with this template:
Resource/GameLogo.res
{
	GameLogo
	{
		ControlName	EditablePanel
		fieldName	GameLogo
		xpos		0
		ypos		0
		zpos		50
		wide		400
		tall		100
		autoResize	1
		pinCorner	0
		visible		1
		enabled		1
		offsetX		-20
		offsetY		-15
	}

	Logo
	{
		ControlName	ImagePanel
		fieldName	Logo
		xpos		0
		ypos		0
		zpos		50
		wide		400
		tall		100
		visible		1
		enabled		1
		image		../logo/TF2_Logo
		scaleImage	1		
	}
}
Tip.pngTip:When creating your logo, use the UnlitGeneric shader, do not generate mipmaps, and disable LOD.
Note.pngNote:The path of the image field is relative to materials\vgui\. Do not include a file extension.