Bioh4zard 2

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Bioh4zard 2 Campaign For Left4Dead 1/2

  • Name: Bioh4zard 2
  • Type: Co-op, Versus, Survival
  • Chapters: 5

Bioh4zard 2 Team

  • Zac-UK - Environments, Models, Textures, Animations, Sounds
  • Voythas - Website Design, Textures & Poster
  • Jonmag - Textures & Models

Bioh4zard 2 Story

Takes Place during the events of Resident Evil 2. The Survivors find themselves following a few hours behind Leon & Claire, and have to once again trek through the infested Streets of Raccoon City and escape the city, which leads them to discover the burnt ruins of the Umbrella Laboratory.

The residents of Raccoon City may still be alive, and their attempts to survive the apocalypse is evident throughout the campaign.

Bioh4zard 2 Features

  • Uses Many custom models & textures
  • Will be adapted for Left4Dead 2, and depending how well, the project for Left4Dead 1 might well be abandoned.
  • Comes in 2010 with Co-Op and Versus Mode
  • Survival mode features re-compiled maps with newer areas and connecting routes to ensure a fun and balanced gameplay style.
  • Features Pathing system & events similiar to those described in Left4Dead 2.

Bioh4zard 2 Status

In March 2009 the first Beta of the campaign was released privatley to a unnamed group of testers. Results were positive and the beta was a great success and one of the very few working campaigns pre-sdk. It has always been the teams motto that the tools are not important, but the tools men themselves. This is why we began work in early 2009.

Since May the team have been hard at work getting the website running WWW.bioh4zard2.com however due to unfortunate College Exams with our main website developer, our progress has slowed very slightly. The campaign is fully underway now and almost 2/3 maps are fully completed. There have been many requests for PUBLIC testing, however The campaign is being fully ironed out before the 2010 release.

EDIT: March, not May sorry!

Bioh4zard 2 Maps

  • Map 1 - Raccoon City Streets (Midtown)
  • Map 2 - Raccoon City Police Department
  • Map 3 - Sewers / Factory
  • Map 4 - Laboratory Ruins 1
  • Map 5 - Laboratory Finale
  • Map 6 - Special Ending...i wont say much more...

All 5 Maps are large insize, in fact the twists and turns of the RPD and the spiraling complex building can take you anywhere from 3-4 minutes to run through with NO ZOMBIES. On Beta 1 of the RPD we managed to kill 1,700 zombies.

Bioh4zard 2 Screenshots

You will notice that almost all screenshots are / have been removed. These showed incomplete areas and was partially created by another mapper who left the campaign looking rather sloppy and unprofessional. He took the lead in creating the Streets map which was the first ever screenshots, I (Zac-UK) helped out with models occasionally as it began right in the middle of a Microsoft Exam i was Studying for. The original mapper has been dropped from the team and everything re-created from Scratch with a new team of people. Anything that you have seen so far (pre-RPD) is not our final work and is not to be used as a reference.

We currently have NO public released screenshots since February 2009. There are many other iterations of the resident evil series for Left4Dead and we prefer to keep our style and gameplay elements secret. They are completely unique and further add to the campaigns overall playability.

Bioh4zard 2 Trailer

The first ever glimpse of Raccoon City in L4D is coming very soon. You don't want to miss out!


Bioh4zard 2 Release Date

2010

Bioh4zard 2 Website

[www.bioh4zard2.com]

Bioh4zard 2 Contact Information

zacATbioh4zard2.com