Invisible Textures

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Revision as of 06:41, 15 April 2009 by MooseBoi (talk | contribs)
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Only by constant testing did I find the problem of flickering invisible to visible textures. Its cause, is having too many "clipped" brushes having the same texture causing a sort of corruption in the compiled bsp. Try deleting as many clipped brushes as possible and make then more simple by just having a cube rather than smoothed edges.

  • By "clipped" i mean using the Clipping Tool.