QAngle
		
		
		
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| Description | Name | Value | Image | Code | 
|---|---|---|---|---|
| An angular world orientation in degrees. | Pitch | Y |   | QAngle(y, z, x) | 
| Yaw | Z | |||
| Roll | X | 
Converting to a vector
Angles chosen in Hammer will arrive as vectors, but in a bad format. Fix them up with this code:
Vector vecAbsDir;
QAngle angPushDir = QAngle(m_vecPushDir.x, m_vecPushDir.y, m_vecPushDir.z);
AngleVectors(angPushDir, &vecAbsDir);