Template:I PlayerCompanion

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Revision as of 22:27, 19 January 2009 by VDCBot (talk | contribs) (Robot: fixing template case.)
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OutsideTransition (in all games since Half-Life 2: Episode One)

Use this input to teleport the NPC to a hintnode with the Player Squad Transition Point hint type.
  • EnableAlwaysTransition (in all games since Half-Life 2: Episode One)
Enable the 'always transition' behavior
  • DisableAlwaysTransition (in all games since Half-Life 2: Episode One)
Disable the 'always transition' behavior
  • MakeGameEndAlly (in all games since Half-Life 2: Episode One)
Make this NPC a game end ally.
  • MakeRegularAlly (in all games since Half-Life 2: Episode One)
Make this NPC a regular ally.
  • EnableWeaponPickup (in all games since Half-Life 2: Episode One)
Enable Weapon Pickup
  • DisableWeaponPickup (in all games since Half-Life 2: Episode One)
Disable Weapon Pickup
  • GiveWeapon <classname> (in all games since Half-Life 2: Episode One)
Gives the NPC a weapon of the specified entity name.