Game forcerespawn

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Entity Description

Removes buildings, grenades, etc., from the world and forces all players to respawn (without being killed).

Availability

This point entity is exclusive to Team Fortress 2.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Flags

This entity doesn't have any flags.

Inputs

  • ForceRespawn
Force players to respawn and remove buildings, grenades, etc., from the world..
  • ForceRespawnSwitchTeams
Switch all players to the opposite team, and then respawn all players (and remove buildings, grenades, etc., from the world).

Outputs

  • OnForceRespawn
Sent when the entity respawns the players.