Trigger auto crouch
Jump to navigation
Jump to search

Entity description
Automatically crouch the survivor - part of a system created by Valve to divert the attention from controls so that players are focused on the horroristic environment instead.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
Flags
- 1: ?