Func traincontrols
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Template:Wrongtitle Template:Base brush
Entity Description
When used by the player, this entity overrides the player's controls to let them drive a train.
Keyvalues
- <target_destination> The target train to control when the player uses these controls.
Flags
None.
Inputs
Parentname:
- SetParent <string >
- Move with this entity. See Entity Hierarchy (parenting).
- SetParentAttachment <string >
- Change this entity to attach to a specific attachment point on its parent. The entity will teleport so that the position of its root bone matches that of the attachment. Entities must be parented before being sent this input.
- SetParentAttachmentMaintainOffset <string >
- As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
- ClearParent
- Removes this entity from the the movement hierarchy, leaving it free to move independently.
Outputs
None.