Refract
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A refracting func_brush.
The Refract
shaders distorts objects behind it. It is similar to Water
, but does not reflect.

Example
Refract { $normalmap ... // Defines the refraction pattern; may be animated $dudvmap ... // As above when running below DX9 $refracttint "[1 1 1]" // Colors the refraction $refractamount 0.2 // Refraction strength; use low values }

$additive
might improve appearance.