DSP

From Valve Developer Community
Revision as of 11:55, 9 July 2005 by Cargo Cult (talk | contribs) (New!)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

In the context of Half-Life 2, DSP, or Digital Signal Processor, refers to the audio effects such as echoes, reverberation and similar which can be applied to currently playing sounds. The in-game DSP settings can be controlled via the use of soundscapes and the env_soundscape entity.