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Combined display of all available logs of Valve Developer Community. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 11:50, 26 November 2025 SirYodaJedi talk contribs deleted page File:Zh-tw.png (content was: "{{Delete}}", and the only contributor was "Max34" (talk))
- 11:50, 26 November 2025 SirYodaJedi talk contribs deleted page File:Zh.png (content was: "{{Delete}}", and the only contributor was "Max34" (talk))
- 11:47, 26 November 2025 SirYodaJedi talk contribs deleted page Lego rock raiders source (content was: "{{delete|The redirect page got deleted, therefore this page should too.}}")
- 11:47, 26 November 2025 SirYodaJedi talk contribs deleted page File:Cat.png (content was: "{{Delete}}")
- 11:47, 26 November 2025 SirYodaJedi talk contribs deleted page File:Ca.png (content was: "{{Delete}}", and the only contributor was "Max34" (talk))
- 11:47, 26 November 2025 SirYodaJedi talk contribs deleted page File:Au.png (content was: "{{Delete}}", and the only contributor was "Max34" (talk))
- 11:46, 26 November 2025 SirYodaJedi talk contribs deleted page File:AS-16px.png (content was: "{{Delete}}")
- 11:46, 26 November 2025 SirYodaJedi talk contribs deleted page File:Tr.png (content was: "{{Delete}}", and the only contributor was "Max34" (talk))
- 11:45, 26 November 2025 SirYodaJedi talk contribs deleted page File:Wh.png (content was: "{{Delete}}", and the only contributor was "Max34" (talk))
- 11:45, 26 November 2025 SirYodaJedi talk contribs deleted page File:WEI3.gif
- 21:25, 25 November 2025 SirYodaJedi talk contribs created page CDODRoundTimer (Created page with "{{CD|CDODRoundTimer|file1=dod_round_timer.cpp}} {{stub}} == Network Variables (DT_DODRoundTimer) == {{SendProp|m_bTimerPaused|bool}} {{SendProp|m_flTimeRemaining|float}} {{SendProp|m_flTimerEndTime|float}}")
- 10:00, 25 November 2025 SirYodaJedi talk contribs created page Template:Moving brush tip (Created page with "{{uncategorized}} ; Default <onlyinclude>{{tip|As brush entities are lit using static lightmaps, lighting on this entity may look wierd when it {{#if:{{{rotating|}}}|rotates|moves}} from its original position. If this is an issue, consider converting the brush model into a studio model, changing the brush geometry to clip or skip, and parenting the converted model (as a {{ent|prop_dynamic}}) to this entity. (Note however, that this will use up an ad...")
- 07:50, 21 November 2025 SirYodaJedi talk contribs created page Cycler wreckage (Created page with "{{tabsBar|main=gs|base=cycler_wreckage}} {{CD|CWreckage|file1=h_cycler.cpp}} {{This is a|model entity|name=cycler_wreckage|game=Half-Life: Source|game1=Half-Life 2 series|game2=Portal series|game3=Counter-Strike series}} The cycler_wreckage entity creates a model or sprite and generates a constant plume of smoke around it. The model is always nonsolid. == Keyvalues == {{KV Targetname}} {{KV Model}}")
- 06:27, 21 November 2025 SirYodaJedi talk contribs moved page File:CSGO Demolition gameplay.jpg to File:CSGO Demolition maxplayers bug.jpg without leaving a redirect
- 06:27, 21 November 2025 SirYodaJedi talk contribs deleted page File:CSGO Demolition maxplayers bug.jpg (Deleted to make way for move from "File:CSGO Demolition gameplay.jpg")
- 06:25, 21 November 2025 SirYodaJedi talk contribs moved page File:20191101232253 1.jpg to File:CSGO Demolition maxplayers bug.jpg without leaving a redirect
- 06:24, 21 November 2025 SirYodaJedi talk contribs moved page File:20191101232253 1.jpg to File:CSGO Demolition gameplay.jpg
- 17:27, 19 November 2025 SirYodaJedi talk contribs created page Trigger sound (GoldSrc) (Created page with "{{tabsBar|main=trigger_soundscape}} {{CD|CTriggerSound|base=CBaseDelay|goldsrc=[https://github.com/HLSources/Spirit-of-Half-Life/blob/5ad2e00fe1546cc73e19255c75512a11ee3980c8/dlls/sound.cpp#L1150 sound.cpp]}} {{this is a|brush entity|name=trigger_sound|game=Spirit of Half-Life|game1=Day of Defeat}} A brush entity version of {{ent|env_sound}}. == Keyvalues == {{hl1 kv master}} {{KV|Room Type|intn=roomtype|float choices|Defines what DSP is applied when this entity is...")
- 15:41, 19 November 2025 SirYodaJedi talk contribs created page Template:TabsBar/Trigger soundscape (Created page with "{{TabsBar/page}}{{subst:#if: CREATING TABSBAR...")
- 08:23, 19 November 2025 SirYodaJedi talk contribs created page Template:Bshift (Redirected page to Template:Half-Life: Blue Shift) Tag: New redirect
- 16:10, 16 November 2025 SirYodaJedi talk contribs uploaded a new version of File:SourcePP Logo 16.png (handle high-ppi screens better without sacrificing readability at 16x16)
- 16:08, 16 November 2025 SirYodaJedi talk contribs uploaded a new version of File:16px-sle.png ({{software}} will serve the correct resolution depending upon the user's PPI. I get 24x24 on my PC and 32x32 on my tablet, for example.)
- 16:44, 14 November 2025 SirYodaJedi talk contribs created page Monster hevsuit dead (Half-Life: Source) (Created page with "{{tabsBar|main=Monster_hevsuit_dead}} {{CD|CNPC_DeadHEV|file1=hl1_ents.cpp}} thumb|320px {{this is a|model entity|name=monster_hevsuit_dead|game=Half-Life: Source}} A nondescript scientist in an HEV suit, forced into a dead position and without AI. Serves as setdressing, just like monster_scientist_dead and monster_barney_dead. Unlike most monste...")
- 08:08, 13 November 2025 SirYodaJedi talk contribs created page Temporary entities (Redirected page to Temporary entity) Tag: New redirect
- 17:34, 12 November 2025 SirYodaJedi talk contribs created page Half-Life 1 series (Redirected page to Half-Life series) Tag: New redirect
- 14:35, 12 November 2025 SirYodaJedi talk contribs created page Template talk:Stray ent (Autocat for individual games like this is a: new section)
- 08:56, 12 November 2025 SirYodaJedi talk contribs moved page Template:Nbg to Template:Newbspguy over redirect
- 08:56, 12 November 2025 SirYodaJedi talk contribs deleted redirect Template:Newbspguy by overwriting (Deleted to make way for move from "Template:Nbg")
- 08:55, 12 November 2025 SirYodaJedi talk contribs uploaded File:Bspguy icon.png ({{bspguy|2}} icon Category:Software icons)
- 08:55, 12 November 2025 SirYodaJedi talk contribs created page File:Bspguy icon.png ({{bspguy|2}} icon Category:Software icons)
- 08:51, 12 November 2025 SirYodaJedi talk contribs moved page Template:Bguy to Template:Bspguy
- 08:51, 12 November 2025 SirYodaJedi talk contribs deleted page Template:Bspguy (Deleted to make way for move from "Template:Bguy")
- 14:47, 10 November 2025 SirYodaJedi talk contribs created page Func pendulum (Created page with "{{tabsBar|main=func_pendulum}} {{stub}} {{this is a|brush entity|name=func_pendulum|game=Half-Life: Source|game1=Garry's Mod|game2=Jabroni Brawl: Episode 3}} It creates an object that moves in the manner of a pendulum. == Keyvalues == {{KV Targetname}} {{KV Angles}} {{KV|intn=speed|Speed|float|Speed at which the pendulum swings, in degrees/second.}} {{KV|intn=pendistance|Distance (deg)|float|Maximum distance the pendulum swings, in degrees.}} {{KV|intn=damp|Dampening (0...")
- 14:45, 10 November 2025 SirYodaJedi talk contribs created page Template:TabsBar/Func pendulum (Created page with "{{TabsBar/page}}{{subst:#if: CREATING TABSBAR...")
- 08:07, 9 November 2025 SirYodaJedi talk contribs moved page Temporary Entity to Temporary entity
- 04:25, 9 November 2025 SirYodaJedi talk contribs created page Env sky (GoldSrc) (Created page with "{{tabsBar|main=sky_camera}} {{stub}} :{{for|the {{src2|2}} entity that controls the 2D skybox texture|{{ent|env_sky}}}} {{this is a|point entity|name=env_sky|game=Spirit of Half-Life}} "Unreal-Tournament style sky view", similar to 3D skies in Source. == Keyvalues == {{hl1 kv targetname}}")
- 04:14, 9 November 2025 SirYodaJedi talk contribs created page Template:TabsBar/Sky camera (Created page with "{{TabsBar/page}}{{subst:#if: CREATING TABSBAR...")
- 02:22, 9 November 2025 SirYodaJedi talk contribs blocked Alanwong35 talk contribs with an expiration time of 1 year (account creation disabled)
- 13:00, 2 November 2025 SirYodaJedi talk contribs deleted page File:Arma3server steamcmd example.PNG (irrelevant; can be found in text form here: https://web.archive.org/web/20250331232613/https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Arma3server_steamcmd_example.cmd)
- 12:54, 2 November 2025 SirYodaJedi talk contribs deleted page Arma 3 Dedicated Server (Irrelevant to valve engines. Backup: https://web.archive.org/web/20250401132233/https://developer.valvesoftware.com/wiki/Arma_3_Dedicated_Server)
- 10:54, 2 November 2025 SirYodaJedi talk contribs deleted page How Are Porcelain Veneers And Composite Veneers Different? (content was: "{{delete|This page is an advertisement for dental cosmetics}} {{Multiple issues| {{Dead end|date=January 2024}} {{Orphan|date=January 2024}} }} Porcelain veneers are thin porcelain shells covering the tooth's outer surface. Therefore, composite veneers are resin bound to the tooth's outer surface. But both do the same thing cover your teeth's outer surface to whiten them and improve your overall smile. The best cosmetic dentist near me commonly uses veneers over front teeth ra...")
- 09:31, 30 October 2025 SirYodaJedi talk contribs created page Category:CD CFuncWall (GoldSrc) (Created page with "{{subst:cdg|CFuncWall|CBaseEntity}}")
- 12:37, 28 October 2025 SirYodaJedi talk contribs created page Modeltexturemaker (Redirected page to WadMaker, SpriteMaker, & ModelTextureMaker) Tag: New redirect
- 12:36, 28 October 2025 SirYodaJedi talk contribs created page ModelTextureMaker (Redirected page to WadMaker, SpriteMaker, & ModelTextureMaker) Tag: New redirect
- 12:33, 28 October 2025 SirYodaJedi talk contribs moved page Talk:WadMaker & SpriteMaker to Talk:WadMaker, SpriteMaker, & ModelTextureMaker
- 12:33, 28 October 2025 SirYodaJedi talk contribs moved page WadMaker & SpriteMaker to WadMaker, SpriteMaker, & ModelTextureMaker
- 14:51, 26 October 2025 SirYodaJedi talk contribs created page Underworld: Bloodline.fgd (Created page with "Official FGD file for {{Underworld: Bloodline|2}}. == FGD == {{textfile|FGD}} {{codeblock|src=maps/uw.fgd|lang=fgd|<nowiki>// // Half-Life game definition file (.fgd) // FOR UNDERWORLD // // Requires Worldcraft 3.3 or above, and Half-Life 1.1.0.0 or above // // Based on version 1.7 updated by Chris Bokitch // worldcraft@valvesoftware.com // http://halflife.gamedesign.net/ // // // 0527 - version 1.7 // - made light, light_spot, and light_environment use the //...")
- 14:44, 26 October 2025 SirYodaJedi talk contribs created page Underworld: Bloodline (Created page with "{{stub}} {{ModStatus |status=released |download=https://www.moddb.com/mods/underworld-bloodline/downloads/underworld-bloodline-v2-full-install |engine=GoldSrc |game=Half-Life |mode=mp }} {{Underworld: Bloodline|4.1}} is a free multiplayer mod for Half-Life, created to tie into the film {{w|Underworld_(2003_film)|Underworld}}. == See also == * Underworld: Bloodline.fgd == External links == {{todo|Archived link to original website}} * [https://www.moddb.com/mods...")
- 14:42, 26 October 2025 SirYodaJedi talk contribs created page Template:Underworld: Bloodline (Created page with "{{seealso|Template:Quakeengine}} {{doc|docpage=Template:Half-Life 2/doc|DocParam1=5|DocParam2=6}} <onlyinclude><includeonly>{{Software | {{{1}}} | ico = Underworld - Bloodline icon.png | ico size = 16px | link = Quake | name = Underworld: Bloodline | col = #d5d6ad | addtext-front = {{{addtext-front|}}} | addtext = {{{addtext|}}} | nt = {{{nt|}}} }}</includeonly></onlyinclude>")
- 14:38, 26 October 2025 SirYodaJedi talk contribs uploaded File:Underworld - Bloodline icon.png (Category:Software icons)