User contributions for OutFace
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21 May 2009
- 08:2408:24, 21 May 2009 diff hist +68 N Ru/L4D Level Design/Nav Meshes L4D Level Design/Nav Meshes:ru moved to L4D Level Design/Навигационная сетка
- 08:2308:23, 21 May 2009 diff hist 0 m Ru/L4D Level Design/Your First L4D Level Ваш первый уровень в L4D moved to L4D Level Design/Ваш первый уровень в L4D
- 08:2208:22, 21 May 2009 diff hist 0 m Ru/L4D Level Design/Your First L4D Level L4D Level Design/Your First L4D Level:ru moved to Ваш первый уровень в L4D
- 08:1108:11, 21 May 2009 diff hist +838 Template:L4D level intro pages:ru No edit summary
- 05:4905:49, 21 May 2009 diff hist −497 Ru/L4D Level Design/Ladders No edit summary
- 05:4705:47, 21 May 2009 diff hist +246 Ru/L4D Level Design/Ladders No edit summary
- 05:3705:37, 21 May 2009 diff hist +251 Ru/L4D Level Design/Ladders No edit summary
- 05:3105:31, 21 May 2009 diff hist +9,402 N Ru/L4D Level Design/Ladders New page: {{L4D level intro menu}} Next we'll return to Hammer to add a ladder to our map. == Create tutorial02.vmf == First thing we'll do is create a new version of the map we used in the previ...
19 May 2009
- 09:4609:46, 19 May 2009 diff hist +26,721 N Ru/L4D Level Design/Your First L4D Level New page: {{L4D level intro menu}}__TOC__ A ''brush'' is a simple 3D shape created with Hammer's '''Block''' tool. Brushes are used to created the majority of large surfaces in your level, such...