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  • ...|| <nowiki>Log debug messages when interacting with Steam duration control API</nowiki> ...ki> || devonly, client || Yes || <nowiki>Set this to test the external web API as if the game were a specific league.</nowiki>
    753 KB (100,939 words) - 03:38, 1 June 2024
  • ...e=14px|bgcolor=#302d28| [[Counter-Strike 2 Workshop Tools/Scripting API|'''API сценаріїв''']] }} {{td|align=center| API сценаріїв }}
    6 KB (429 words) - 01:17, 4 January 2024
  • ...nc_Speech_API|Lipsinc Speech API]] instead of the default Microsoft Speech API.
    3 KB (405 words) - 00:12, 7 January 2024
  • * [[Steam Condenser]] RCON, Master Server, and Web API support for Java, PHP, and Ruby * [https://github.com/hundunzhidian/RconA2sAPi Rcon and A2s WebApi]中文的api协议库,基于Spring boot
    19 KB (2,686 words) - 21:15, 3 February 2024
  • // SINGLE PLAYER/LISTEN SERVER ONLY (just matching the client .dll api for this) // SINGLE PLAYER/LISTEN SERVER ONLY(just matching the client .dll api for this)
    15 KB (2,043 words) - 10:04, 21 January 2024
  • ...ucttape/DuctTape/SteamFS/SteamFS/API.cpp?revision=1.3&view=markup Api.cpp] API::FileSystemReady in the DuctTape project). If Steam is not ready to provide
    12 KB (1,764 words) - 10:15, 20 March 2024
  • As a lot of these games already use the Steam API for storing save files and achievements, is it possible to add an extra met ...t maybe there's even a way to enable Windows Media Player to use the Steam API. --[[User:Koraktor|Koraktor]]
    64 KB (10,960 words) - 01:04, 15 March 2024
  • {{warning|Awesomium's API has been abandoned since ~2016 by its creators. It is no longer available t ...that allows you to embed WebKit in your project. It offers a .NET and C++ API, and can be easily added to the Source Engine.
    6 KB (852 words) - 03:24, 7 May 2024
  • 15 KB (310 words) - 04:23, 28 March 2024
  • // yes, framescale is an odd naming choice, but it matching MS's AVI api
    19 KB (2,081 words) - 00:40, 18 November 2022
  • ...|| 0 || , "user" || Language (from Steam API)
    386 KB (35,774 words) - 05:21, 28 February 2024
  • :Confirmed. Perhaps it now uses a more recent speech API? --[[user:TomEdwards|TomEdwards]] 13:06, 5 Aug 2006 (PDT)
    80 KB (13,465 words) - 00:16, 7 January 2024
  • ...-13 Download this third-party fix to sort things out] (bonus: newer Speech API versions give better results). - Right click somewhere and select "Change Speech API > Lispinc Speech API"
    827 bytes (116 words) - 12:56, 28 January 2023
  • | API '''Steamworks''' is an API intended to help with developing and publishing a game or mod.
    6 KB (859 words) - 03:37, 16 March 2024
  • El Source Engine implementa un 3rd party plugin API similar a la API proporcionada por MetaMod bajo el motor del HL1. Este documento proporciona
    10 KB (1,678 words) - 04:23, 28 March 2024
  • Because the [[Source SDK]] does not provide an {{w|API}} for [[Engine Tools|engine tools]] to be created, Director's Cut relies on ...are unavailable, such as use of the [[DMX]] '''<code>CDmElement</code>''' API.
    3 KB (365 words) - 13:47, 27 April 2024
  • ...正确名称的函数,则始终调用它们。请参阅您的游戏的 API 文档以了解每个类可用的挂钩函数。
    7 KB (377 words) - 02:17, 5 January 2024
  • * [http://curl.haxx.se/libcurl/c/ The libcurl C API]
    3 KB (398 words) - 01:03, 6 January 2024
  • ...ith the nuances of your particular tracker SDK (e.g., FACE API, Intersense API, etc). #include /path/to/your/tracker/api
    22 KB (2,774 words) - 05:43, 8 July 2023
  • ...ve been removed from the regular server tags. The master servers and steam API have been extended to allow servers to send up a list of keys seperate from
    3 KB (473 words) - 00:07, 8 April 2023

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