User talk:UncleB

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Revision as of 17:03, 10 November 2005 by Maven (talk | contribs) (→‎Intro)
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Intro

This describes what each function performs in the "Detail.vbsp" located in the cstrike directory. If you're not sure what the Detail.vbsp is used for, see Detail Props.

Usage

"material"
{ 
   "density" "100.0" //600.0 Default
   Group1 
   { 
      "alpha" "1" 
      Model1 
      { 
         "sprite" "288 0 128 128 512" 
         "spritesize" "0.5 0.0 40 40"
         // 19 & 35 Default
         // Size of each sprite
         // W * H = A
         
         "spriterandomscale" "0.5"
         // 0.2 Random sprite sizes
         
         "amount" "0.2"
         // 0.2 Default
         // Sprites to spawn. Random
         // "0" - none

         "detailOrientation" "1"
         // 2 Default
         // Controls whether sprites rotate if bumped
         // 0 - No Orientation 
         // 1 - Sprites fold and rotate if bumped
                //Probably used in HL2 single player
         // 2 - Sprites rotate if bumped, but not fold.
                // Used mostly in CS:S
      } 
       
   } 
}