Func viscluster

From Valve Developer Community
Revision as of 13:40, 6 February 2008 by Etset (talk | contribs) (categorized & still lacks rest of entity information (Keyvalues, Flags, I/O...))
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

Entity description

A VIS optimisation brush entity. It appears to tell VVIS that all leaves within its volume can see each other, saving calculation time, but this has not been confirmed.