Brush

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Revision as of 04:36, 15 November 2007 by Tourorist (talk | contribs) (minoro)
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A brush is a geometrical object in a map. There are two types of brushes:

  • World brushes are solid objects that cannot be moved, destroyed or changed within the game (like most floors, walls and ceilings).
  • Brush entities are entities that depend on their geometrical volume.

All brushes originate as primitives.

See also