Talk:Material proxies

From Valve Developer Community
Revision as of 16:52, 11 August 2006 by Angry Beaver (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Maybe I'm missing something here but how is that the proxies that require an entity talk to it. I want to animate a texture between 3 frames so how is it the entities repsonsibility to tell it to do that and how does it tell it to do that? A couple of working examples wouldn't go amis for this page. --Angry Beaver 16:52, 11 Aug 2006 (PDT)