Talk:Team score with brushes
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Cleanup and Move
I recommend, due to the subject matter of this article, that it be moved to Team Games in HL2DM or similar. While the main gist of the article involves using brush-based entities (triggers), it's entirely possible to make this work using a custom prop (or even existing ones). Additionally, the game_score entity is point based. The main purpose of the article is to show how to implement a team scoring system without modding HL2DM. Also, it distinguish it from the other sections (programming) it should be linked somewhere or categorized under level design/multiplayer. Hectate 06:44, 14 Nov 2007 (PST)