$staticprop
Jump to navigation
Jump to search
Causes all bones to be collapsed.
Description
$staticprop
This should be used for every non-animating, non-physics prop, as it increases the render speed for the model. Models where $staticprop has been used must be placed with the prop_static entity. This will also cause the model's shadow to be generated from its collision model when the map is compiled.
Example
$modelname "props/rock.mdl" $cdmaterials "models/props/" $model "Rock" "rock.smd" $sequence "idle" "rock.smd" $staticprop