Perfect Dark Source: Creating a Map

From Valve Developer Community
Jump to navigation Jump to search

Setting up Hammer

Follow the pictures to set up hammer for creating Perfect Dark: Source maps. Each picture has its description.


Step 1
Step 2
Step 3


Step 4
Step 5
Step 6



Entities

info_player_start : The player spawn entity.

item_weaponset : The weapon spawn entity.

trigger_zone : Brush entity used on King of the Hill game mode.

See Also

Weapon Sets

Template:Otherlang:en Template:Otherlang:en:fr