Weapon shotgun

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Revision as of 22:08, 16 September 2005 by Beans-v6 (talk | contribs)
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Entity Description

Shotgun

The weapon_shotgun entity can be used to place a shotgun in a map. When picked up, the player is given 12 rounds and the shotgun if they do not already possess one. Additional rounds (up to 36 in total) can be picked up. A box of shotgun rounds can be placed in a map with the item_box_buckshot entity. The shotgun also follows all physics rules as if it were a prop_physics.

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