User:Cvoxalury
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Thousands of them. Thousands of mad frogs!
-- Outer limits
-- Outer limits
Source Engine developer.
Author and lead of Dark Interval and a couple other things.
My specialties include singleplayer mapping, art passing, optimisation, soundscapes.
I do programming on Source and would be happy if people find some of it useful.
I release Gamebanana addons from time to time, they range from model edits to prefab mapping and even some mappacks.
Memo to self: future Proposals
- Clean-up and reevaluation of {{Source games}} (see the specific pages inside the Warning box)
- Massive reworking/split of Porting GoldSrc content (maps, models, etc.) to Source - may be *the* messiest VDC article I've seen so far
- Reworking of GoldSrc - in particular its templates {{Branches and Forks}} and {{gldsrc games}}, and Bugs and limitations section
- New template
{{Infobox entity}}; same idea as {{Infobox game}} and {{Infobox engine}}. For entity pages to list relevant information without redundancy:- Picture
- Classname
- Relationship class?
- Type? (NPC, weapon, etc)
- Model paths
- Texture paths, for Source?
- Convar box (list the most relevant convars and what they do)
- Potentially put the {{CD}} into the bottom field so it can spread downward at the end?
- {{Infotable}} exists; however it often states redundant information, sometimes contradicts the page, and it's not in the "family" of "Infobox <thing>".
