The Ship Single Player: Creating Chapters

From Valve Developer Community
Revision as of 15:07, 21 November 2006 by Ts2do (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

cfg\chapter#.cfg

  • Intro/outro maps only need a map command.

cfg\The-Ship-Chapter-#.sav

  • The "mission" key corresponds to one more than the number of missions preceding the target mission in scripts\sp\mission_obj.txt.

SAVE\chapter#.tga

  • This image should be scaled to 256x128 from 152x86.

materials\vgui\chapters\chapter#.vmt & materials\vgui\chapters\chapter#.vtf

  • The texture should be 256x128 with the 152x86 image embedded at the top left.

resource\MODDIR_english.txt (and other languages)

  • The chapter name should go in here with the string name as MODDIR_Chapter#_Title