%alphatexture
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%alphatexture
is an internal material shader parameter available in Garry's Mod.
Used on static props when the prop is flagged for texture shadows and compiling VRAD with -textureshadows. The alpha channel of the specified VTF will be used instead of $basetexture, even if $alphatest and $translucent are absent.
Todo: Implementing in custom VRAD; see GitHub commit which was used in gmod feature request.
Syntax
"VertexLitGeneric"
{
$basetexture "models/props_custom/myprop_base"
%alphatexture "models/props_custom/myprop_alpha"
}