Template:KV Source 2 Light Volumetric

From Valve Developer Community
Revision as of 13:09, 24 October 2023 by ColaCat (talk | contribs) (Create Source 2 Light Volumetric KeyValue Template for the Next-Gen Light Types from lights2.fgd)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Source 2 Light Volumetric:


Volumetric Lighting (fog) ([todo internal name (i)]) <choices>
How volumetric light should be represented .
  • 0: None
  • 1: Baked
  • 2: Dynamic
Volumetric Strength (fogstrength) ([todo internal name (i)]) <float>
Logarithmic Fog Brightness Multiplier.
Volumetric Shadows (fogshadows) ([todo internal name (i)]) <choices>
  • 0: Default
  • 1: None
  • 2: Cast Shadows