Hullfile
		
		
		
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Used with the -hullfile parameter in HLCSG. It contains a set of hulls to use for generating clipnodes, usually three (MAX_HULLS).
Verbose format
This format uses the mins and maxs of the hull, allowing an offset origin.
For example, using  Quake's hull sizes, with
 Quake's hull sizes, with  Half-Life's crouching hull added on:
 Half-Life's crouching hull added on:
( -16 -16 -24 ) ( 16 16 32 ) ( -32 -32 -24 ) ( 32 32 64 ) ( -16 -16 -18 ) ( 16 16 18 )
Simplified format
This format uses the actual size of the hull in each dimension, assuming a centered origin.
Example from  Natural Selection:
 Natural Selection:
32 32 72 64 64 108 32 32 36
The mins and maxs are calculated by multiplying the input by 0.5, and for mins, further multiplying that result by -1.