Source TV Feature-Request

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Revision as of 11:45, 14 April 2006 by Ts2do (talk | contribs) (Fixed headers)
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The documenation on how Source-TV works can be found here: Source TV. Please read this documentation first.

Must-Have-Features

  • Freefly needs to be reimplemented. The biggest advantage of HLTV compared to videostreams was and still is it´s user-interactivity. It´s necessary that users can choose their camera view freely. The AutoDirector doesn´t work very well anyways - most time he is showing people´s faces and the stuff happening behind them, instead of the action going on in front of them.
  • Source-TV should be able to directly connect to a gameserver like HLTV does - the build in Source-TV on the Gameserver is a nice feature though but shouldn´t be a must-have as there are many gameserver providers that does not allow Source-TV to be activated on their gameservers

Nice-To-Have-Features

  • A commentator system that allows a person to connect to the SrcTV and speak to all spectators on all relays, in synch with the game, maybe let him see the game without delay and then synchronize the voice and game info.
Seconded...I miss that feature from HLDS —ts2do (talk) 14:00, 26 Oct 2005 (PDT)
  • A camera man delay - There is nearly no possibility to get a 3rd party camera man. Because he joins the server as spectator (without delay) he is able to cheat: joining a voice communication tool and helping one party to win. If the camera man would have the same delay as the spectators he couldnt cheat.
  • A Split screen - The ability to watch 2 (or more) players at the same time. It would also be nice if you'll be able to set different settings for each windows - for example you devide your screen to 4 windows: 1. Spectating player A in 3rd person 2. Spectating player A in first person 3. Overview 4. Specating player B--RP 08:06, 7 Jan 2006 (PST)
    • When you're playing your graphic card only renders what you can see. If you're watching 2 players the same time your graphic card needs to render twice the content! Nice feature but impossible for most users. SIzzLeopard
  • Lock on anything - The ability to lock the camera to every object in the game: this is a very nice feature if you could lock your camera to a car/flag or any other object in the game.--RP 08:06, 7 Jan 2006 (PST)