Template:Hl1 kv zhlt invisible
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ZHLT:
- Don't Render (ZHLT 3+) (zhlt_invisible) <boolean>
- Treat all faces as if they were textured with NULL.
Tip:Use this on triggers which use custom textures instead of AAATRIGGER or NULL, such as ladders.
- Custom Hull 1 (VHLT+) (zhlt_hull1) <targetname>
- Custom Hull 2 (VHLT+) (zhlt_hull2) <targetname>
- Custom Hull 3 (VHLT+) (zhlt_hull3) <targetname>
- Which named info_hullshape entity to use for the specified clipping hull.
- Mins/Maxs (VHLT+) (zhlt_minsmaxs) <mins vector + maxs vector|vector|mins vector + maxs vector>
- Override this entity's bounding box.
- zhlt_transform (zhlt_transform)
- zhlt_hidden (zhlt_hidden)
- zhlt_striprad (zhlt_striprad)