Talk:$lightwarptexture

From Valve Developer Community
Revision as of 03:40, 12 July 2024 by Nesciuse (talk | contribs) (Nesciuse moved page Talk:$lightwarptexture to Talk:Multipage Base Pages Temp Storage/$lightwarptexture without leaving a redirect: Move to temp storage to check and delete later)
Jump to navigation Jump to search

How does env_projectedtexture influence this? If it doesn't could it be coded?

It does not, and it cannot.--MrFourVideoCards 02:30, 24 January 2011 (UTC)

Does this override color correction? Like, say, you give an entire map really dull color correction, could you appliy $lightwarptexture to an object to brighten it and make it stick out? Unsigned comment added by MisFit4Me (talkcontribs) Always sign your posts with four tildes (~~~~)

No, $lightwarptexture is used when the geometry is being rendered while color correction is a post process. --Biohazard 12:32, 20 May 2011 (UTC)