game_text_tf
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game_text_tf
is an e0 available in Team Fortress 2. Similar to game_text, it is an entity that displays text on players' screens. The text is displayed in a colored box with an optional image texture next to it. This text can be defined directly in the Hammer editor. This entity is suitable for standalone maps, if they are not to be localized.


Keyvalues
- Message Text (message) <string>
- Message to display onscreen.
- Icon (icon) <string>
- HUD icon (from mod_textures.res) to display.
Some Default Icons
Pistol or "nessieclub" for the
Nessie's Nine Iron) will show the icon for that weapon.
- whiteAdditive: Additive White
- plus_sign: "+"
- minus_sign: "−"
- dollar_sign: "$"
- health_icon: Health Icon
- timer_icon: Timer Icon
- shield: Shield
- number_0: "0"
- number_1: "1"
- number_2: "2"
- number_3: "3"
- number_4: "4"
- number_5: "5"
- number_6: "6"
- number_7: "7"
- number_8: "8"
- number_9: "9"


- Audience (display_to_team) <choices>
- Filters which team(s) will see this message.
- 0 : Everyone
- 2 : Red Team Only
- 3 : Blue Team Only
- Background Panel Color (background) <choices>
- Color of the text panel.
- 0 : Grey
- 2 : Red
- 3 : Blue
Inputs
- Display
- Display the message text.